Monday, February 8, 2010

The Player: Mass Effect 2

Did I mention that I had to go on a suicide mission? Yeah, that is happening. Like, in the next day or so.

One of the things I love most about Mass Effect 2 is its focus on the goal. From the get-go, you know the stakes: Commander Shepard must assemble a team of the galaxy’s roughest and toughest to take on a mission so preposterously difficult, it’s (essentially) a suicide mission.

That’s pretty much the game right there. Yes, Mass Effect had Shepard focused on stopping a single foe as well, but getting from A to B included hours of traipsing about the galaxy exploring planets, stopping pirates, discovering artifacts and being awesome in many different ways. It was a lot of fun, it introduced us to the vast universe of the game and rounded out everything nicely with its sandbox-y feel.

In ME2, pretty much everything you do is about the mission. No more fucking about and chilling with space monkeys: shit got real. (Yes, Martin Lawrence/ Marcus Burnett real.) Once you take on the mission: you spend a lot of time recruiting your 11-member team. Then you spend a lot of time helping them sort shit out so their head can be in the game. When you’re not Mr. or Miss Human Resources, you’re collecting resources and tech to make your ship and weapons awesome enough so that some of you might come home – or at least make it so your enemies regret ever pissing you off.

I keep thinking of two analogies for the differences between the two games.

One is that Mass Effect was like a TV series, lots of breathing room, time to get to know a lot of different characters and mine the minutiae of the universe. ME2 is if they took that show and continued it in a two-hour blockbuster film. It’s concentrated, focused and all the more intense for it.

The other one is simple: Mass Effect was the regular season, ME2 is the playoffs. No more room for mistakes.

And it’s the mission (and 90% of the game’s focus on it) that makes it so. It’s always looming there. And now it’s all that’s left to do.

For my part, I’d say my companions deaths are what’s looming most. I don’t know if we’ll all make it back. I’m not going to say that I like everyone on my team, but I like most of them and there are even some whose deaths would upset me a lot.

All I know is that I’ve done my best, we're well prepared, we're pissed off and no matter what the odds, you should never count me out.

Tell Liara I love her…

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